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Saturday, March 28, 2020

Scholarly Article (March 2020) - Student-centred digital game-based learning: a conceptual framework and survey of the state of the art

Title:
Student-centred digital game–based learning: a conceptual framework and survey of the state of the art

Authors:
Thomas E. Coleman & Arthur G. Money

Published:
Higher Education, Volume 79, Issue 3, March 2020
Available: https://link.springer.com/article/10.1007/s10734-019-00417-0

From the abstract:
"This study presents a conceptual framework based upon a systematic literature review of developments in student-centred digital game–based learning, and seeks to establish the extent to which all tenets of student-centred learning and principles of digital game–based learning are embraced within such applications. A thematic analysis identifies the common themes of game and intervention design while integrating and conceptually linking the key concepts of student-centred learning and digital game–based learning. This leads to the development of a conceptual framework allowing classification of the literature according to common themes."